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Sakura succubus
Sakura succubus






There's even a moment where the protagonist is talking with his boss, who also lacks a portrait, and you end up with two invisible guys talking with each other, with nothing but the stock office backdrop accompanying it. There are a few transition scenes that are set against nothing but a cloudy sky (with text describing the protagonist traveling somewhere or doing something that should probably be illustrated). The protagonist doesn't have a portrait and never shows up on camera. The main thing keeping the visuals down is the fact that there are so many things that are just plain missing. The portraits of the three main succubi are competently done (notice I said competent, not great), and the more detailed images are about the same, save for a few moments where the characters' anatomy gets kind of wonky. So even though it doesn't completely suck, there are plenty of games that completely blow this game out of the water, writing-wise. Sensual and romantic moments with the different succubi follow the same pattern, being mediocre in both quality and quantity.

sakura succubus

There's occasionally a slightly amusing exchange between characters or a mildly witty wisecrack from the protagonist that'll make you grin and blow some air out of your nose, but this is about as good as it gets. dialogue and narration) is.not completely awful, but absolutely nothing special. So I can't even make a joke that "At least it has a story with a beginning, middle, and end," because it doesn't even have all three of those. To top things off, the game is extremely short (you can beat the entire thing in one sitting), and ends on a cliffhanger that advertises the sequel. This absence would be a lot less noticeable if there was something, anything to fill the gap, but there just isn't.

#SAKURA SUCCUBUS SERIES#

As you'd expect from this kind of game, the plot is little more than a series of excuses to get all the different characters interacting with each other, and to get the romance going between you and them. You got your standard no-name protagonist stumbling his way through interactions with three different succubus women. The story is about as low-effort as it gets. And it's not even an important one! Putting the near total lack of gameplay aside (which is a pretty BIG thing to put aside), everything else about this game is different shades of lackluster. If my memory is correct, there's only a single (Just one!) opportunity to make a decision throughout the entire game. Most of your time playing this is going to be spent mashing the A button and reading. The core of this game is nothing more than a slideshow of art with some dialogue attached to it. I understand that the visual novel genre isn't the most involved category of games, but Sakura Succubus takes so little input from the player that there's barely a game to talk about here.

sakura succubus

For the starters, there's the gameplay and lack thereof. Yeah, this game is just not it.įor Just a heads up: this review contains some mildly NSFW stuff (which I'm sure comes as no surprise).

sakura succubus

Just a heads up: this review contains some mildly NSFW stuff (which I'm sure comes as no surprise).






Sakura succubus