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Ftl best weapons
Ftl best weapons






Beam length: 80 (1.8 tiles diagonally).Requires 3 power and takes 17 seconds to charge up."Slow but reliably powerful standard beam weapon." Beam length: 170 (3.8 tiles diagonally).Requires 2 power and takes 16 seconds to charge up."Can cut across entire ships, assuming there's no shield to stop it." Comes equipped on The Nesasio and Simo-H.Requires 1 power and takes 12 seconds to charge up.↑ Only available on The Federation Cruisers layout A and B.↑ Only comes equipped on The Nesasio and Simo-H, but can also be found on enemy ships.Despite doing no hull damage, the Fire Beam and Anti-Bio Beam do 2 damage to Zoltan Shields. Zoltan Shields take double damage from beams (in two "ticks"). Similarly, the Fire Beam starts fires on a per-tile basis, so hitting more tiles can start more fires. For example, a 2-damage Halberd Beam can deal 1 damage (per room) through 1 shield layer.Ĭrew damage works differently: it's applied when a beam first enters the tile that a crew member occupies. The damage of a beam is reduced by one for every shield layer, giving the most powerful beams some ability to pierce shields. Enemies target beams inefficiently, starting the beam in the centre of a room.

ftl best weapons ftl best weapons

The damage is applied at the first moment that a beam enters a room.

#Ftl best weapons full

The second click fires the beam.Įven catching a room with the tiniest edge of a beam will deal full hull and system damage. The first click sets the starting point and displays a line indicating the beam length, which can be rotated to set the end point. Unlike other weapons, beams allow players to target any part of a room.






Ftl best weapons